#VRML V1.0 ascii Separator { # Material { emissiveColor 1 0.6 0.6 } Cylinder { height 1 radius 0.3 } } Separator { # Translation { translation 0 0.5 0 } Rotation { rotation 0 0 1 1.57 } Material { emissiveColor 0.5 0.5 1 } Cylinder{ height 1 radius 0.3 } }